The temptation is there to cry into your morning coffee as you try and make sense of the features and modifiers in this game. I'm going to do my best to unpack it for you now and make it seem a little less stressful.
Let's start at the top, it all takes place on this 7x7 grid and wins are formed when clusters of 5 or more regular paying symbols land and are touching horizontally or vertically. Some symbols have 2 eyes while others only have 1.
The 2-eyed symbols can earn you up to 1,500x for 18+ of them while the one-eyed symbols are nowhere near as valuable. However, they can be extremely useful when the Fluctuation Feature triggers. A randomly selected 1-eyed symbol can form part of a win and up to 2 Wilds will replace them as they disappear. The Discharge Feature is another handy modifier that sees up to 8 Wilds randomly added to the grid on a non-winning round.
The frustration grows as you try and make sense of the Experiment Charger, so listen carefully now. The Charger will produce 3 different types of Experiments and these are all Wild-based modifiers.
You'll need to collect 20 winning symbols during regular Play to charge the Meter and release one of the Experiments.
Unleashing Experiments and Gargantoonz
If the first Experiment produces a win, then the second will begin and so on. Once all 3 are complete, you begin the Gargantoonz Feature, but we're getting ahead of ourselves.
The 3 experiments go by the names of Gamma Ray Burst, Black Hole and Supernova. The first adds up to 9 Wilds, and these can create a winning cluster plus remove any other matching symbols from the grid. Black Hole adds up to 6 Wilds and creates wins by counting symbols in their clusters and staying put until a win is formed.
Finally, the Supernova will add up to 5 Wilds and perform the same duty as the Black Hole but also step diagonally with each cascade. Once the cascades have finished, the Wilds move 8 steps in random directions and collect symbols along the way. This can produce big wins and also continue to charge the Experiment Charger. Push the charger too far and it will overcharge and this adds an extra Multiplier to the Gargantoon Meter.
Once your successful experiments have charged up the Gargantoon Charger, you'll see the Multipliers grow and after the third Experiment, the Gargantoos Feature will trigger.
You can begin with up to x4 Multipliers that will help grow your wins exponentially during the feature. This bonus appears in 3 stages with the first being 8 1x1 Gargantoon Wilds appearing on the grid and merging if they take part in a win. These regular-size Wilds become 2x2 after merging and they turn into a 3X3 Wild after the final stage in the merging process. You're Multiplier figure is added to the wins and the largest of the Gargantoon Wilds will disappear after they create a prize. How's your head? I need to go and lie down.